International cricket 2010 xbox 36011/9/2022 ![]() Right click on Savegame.txt and select ?Replace file?. Go back to Modio screen (back in point 10)ġ4. Make changes to roster as per my instructions in post one of this topic. Then using a hex editor load the savegame.txt file you have just extracted by using Modio in step 10ġ2. Right click on savegame.txt and select ?Extract File?. You are then presented with a screen that shows the currently loaded file with information on Profile and Device ID from your Xbox 360Ĩ.Ět top of this screen click on ?File Contents? tabĩ. Then select your game ?Int?l Cricket 2010?ħ. You need to then select your 360 profile detected from the USB drive (it will be all numbers and letters)ĥ. Keep your current settings on your hard drive and use the USB drive for modified rosters created by yourself/from other peopleģ. Save your User Settings and Profile file for IC10 to your USB drive (needs to be formatted for Xbox 360 use). These are the steps you need to follow to modify the rosterġ.ĝownload Modio from GameTuts - Download ModioĢ. Planetcricket cannot be held responsible for any member attempting to use a modified roster for online play. Do not attempt to use modified rosters for online play and if you do so, it?s at your own risk. NB ? this file editing is intended for offline use only. I will also explain how to share rosters with other users In post one of this topic I explained how to hex edit the user.dat file in this post I will explain exactly the steps you need to follow to edit rosters and get them to work in game. It is now possible to edit player rosters for IC10 360 version for licenced as well as unlicenced players. There you go then – will sticky thread for a while, but unless someone makes headway in next few weeks this thread will die a slow death down the forum pages If someone finds a way round that I will post mine I also understand that even if I posted my USER.DAT and USRSTAT.DAT files they cannot be used on another 360 profile. I am assuming you have to know how to change these values correctly to ensure changes are made in game but at present I don’t know how A header section then 2 other sections down list. Then did a text compare and found about 3 sections, as well as actual player attribute were changed. I exported working USER.DAT file to USB, then made one attribute change using in game editor and exported that USER.DAT file to USB also There are some other obvious values for kit but I concentrated on the aboveīad news is that cannot get changes to be reflected in game. ‘00’ (4 spaces to right of last value) = Bowling Arm ‘64’ = ‘Batting Judgement’ NB 64 is a hex value. ‘01’ = Batting Hand (01 = right handed, 00 = left handed) ![]() Look at word doc I have uploaded and I will get through the values I know about starting with field highlighted (Hex Address 6E442, value ‘01’) then working right then down across the page So it’s this roster where licenced and unlicenced players should be changed It’s the second set of roster files that save your changes that you make using in game player editor. As far as I can tell, the first set of roster players are the default ones that come with game. So what values do I know about – well you need a hex editor and then open up USER.DAT player names, attributes, sound settings etc If you try and change even one value in the USER.DAT file, then all settings revert back to default. However my current settings for sound, choice of camera, edited player names etc remain unaffected ![]() I believe this as I can change settings in USRSTAT.DAT file and nothing happens in game. Using this utility results in 2 dat files being exported.įrom my testing, I believe it’s the USER.DAT file that stores all player attributes. “If you set up a usb stick as storage on the Xbox and save the game data on there, you can use Xbox 360 USB Storage Explorer (Xplorer) - Xtaf v44 (New) to access the roster files." To rip some text direct from MattW’s keyboard NB – so far, even though I know what settings to change, I cannot get them to work in game NB – this is for Xbox game only – don’t know if same is possible for PS3 version To edit what I am about to suggest requires game in the first place and exporting the profile and settings files to usb for editing Ok, first of all, I want to be clear that this isn’t about hacking the game so you can play an illegal version. ![]()
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